Disney Vampire Lore

Biology
Circadian Rhythms: Varies depending on shift, tends to sleep when off shift and be awake during shift times.

Sight: The vampire cast members have 20/2 vison, able to see for over a mile, they can easily distinguish people from around a mile away and can also measure their relative distance from them. They aslo can see far more colors than other people via tetrachromacy. They also can see well in the dark.

Smell: Unknown

Hearing: Cast members are able to hear 20hz to 65,000 Hz. They can hear dog whistles.

Touch: Much more sensitive nerves then a human. They don't feel pain.

Taste: Human like, taste of blood is stronger and they can tell age, gender, drugs, and other things from blood taste·

Teeth: The canine teeth are inch long razor sharp fangs, all other teeth look human but are razor sharp.

Dental Regeneration: All teeth regenerate within a month from full loose.

Eyes: In all cast members, the pupils and cornea lack reflexes and pupils are dilated. In newly turned cast members, eyes look normal besides light silver iris. Within 2 hours of their turning, corneal opacification appears and over the next day or two, the corneas turn more progressively opaque, leading to "cloudy" eyes. Cast members have tapetum lucidum in their eyes, making night vision better and eyes that glitter in the dark.

Skin: Their skin is pale, with a purple tinge, when well feed, but mummifies if staving. Vampires go paler over time due to a loss of skin pigment. Over time, skin becomes more translucent and veins become visible. Over time, a form of vitiligo causes the skin to lose its pigmentation. This vitiligo in time, corvers the cast member's entire body, making him, her or them be as pale as an dead albino.

In the starving state, fat and water stores vanish and veins become very visible even in young vampires.

Scent: They have a odd lack of smell, hidden by deodorants, colognes and perfumes.

Nails: Fingernails grow long, razor sharp, hard and pointed. Nails are shiny, glass-like and translucent. The cast members tend to claim they are fake nails. Nails fade to a light colour or white soon after turning. They are kept within a 1/4 inch in length in order to confine to the "Disney look"

Photosensitivity: Well feed cast members are only weakened to a human level in sunlight, allowing them to not arous suspension. Starving vampires burn into ash in the sunlight within 3-5 minutes.

Hair: In a well fed cast members, hair grows like humans, in a starving cast members, the hair stops growing. Hair is maintained in classic easy to maintain hairstyles to stay within the "Disney look".

Vocal Folds: They are unable to speak (as they don't breath)

Muscles/Connective Tissue: Most of their muscles are of the fast-twitch type, the muscles are much denser and more concentrated than human muscles. Being undead, they do not tire at all. Their top ground speed is 56.33 kmh (35 miles per hour). They can bench press 850 kilograms (1873.93 pounds), squat 1020 kg (2248.715 pounds) and dead lift 1300 kilograms (32866.009 pounds). This makes them around 10 times stronger then a average male human.

Their leaps can be over 7.62 metres (25 feet) high. Vampires exert about 444.521 kg per 2 cm of pressure (980 pounds per square inch) with their grip. Cast members are consistent in psychical strength, speed and jumping height. Heavily muscled cast members loose their muscle hypertrophy in the weeks following turning. Such cast members stop once at a healthy, slender weight for their size.

Skeletal System: Strong, very dense, thick bones can deal with shock from bullets, jumping and blunt force.

Respiration: Being undead, they do not need to breath.

Saliva: Contains an anticoagulant and numbing agent.

Diet: Human blood, but for short term (around a month) they can survive off non human mammals. They can survive without blood, but they are starving. In time, they will go dormant.

Digestion: They do not "digest" the blood they drink (they only need the "life energy".

Dietary Substitutes: Disney provides their cast members with blood grown from blood-forming stem cells in labs underneath the parks. This blood makes up the bulk of their diet.

Fat: New turned cast members loose a lot of weight, to whatever point is the skinny end of the healthy weight for their height.

Dietary Restrictions: They are unable to eat/drink anything that is not human or mammal blood, throwing it up after a while.

Blood: Having been drained of blood when they were turned, a vampire cast member has no blood.

Heart: Non used as they are undead

BPM: None as they are undead

Blood Pressure: None as they are undead. Blood flows with gravity.

Disease Resistance: Being magically animated dead bodies, diseases do not affect them.

Clotting/Healing: Vampires have super human healing powers, able to close wounds around three times the speak of a human, regrow limbs in around a month and regrow teeth in around two weeks.

Intestinal Injuries: Being magically animated dead bodies, intestinal injuries do not affect them.

Pulmonary Injuries: Being magically animated dead bodies, intestinal injuries do not affect them.

Body Temperature: As thermoconformers, their core temperature depends largely on the surrounding environment. Being the undead, this is called "Algor mortis".

Dormancy: The vampire cast members are able to go dormant if they are starving, but they are able to wake in an instant if a blood bearing victim comes near. In a dormant state, their bodies grow pale, they dry out and mummify.

Reproductive Organs & Sexuality: They are sterile and unable to have sex.

Aging & Life Expectancy: When newly turned, assuming a good amount of blood, they look like what the person qould look life as if they was dead with pallor mortis. Their ears become lightly pointed. Over time, as the cast members ages, the skin becomes more translucent and veins become visible. Skin looses pigment to a form of viltigo that slowly grows to cover the cast member's entire body. Their ears also grow longer and more pointed.

In newly turned cast members, eyes look normal besides light silver irises. As a cast member ages, corneal opacification appears, leading to "cloudy" eyes.

Turning: Turning is done by draining the victim of all blood and then feeding them a small amount of the turner's blood. Within a few minuets, they get up again as a vampire so to start training as a cast member.

Powers
Hypnotic gaze: They have a hypnotic gaze that is able to "suggest" to others that the vampyre has a good idea and to go along with the cast members' ideas. With practise this power can grow stronger to the point of being able to contro minds, besides those that are strong willed..

Glamour: This power can be used to make people overlook the cast member's vampyric looks. Over time, with training, this power can grow to the point of people not noticing the cast member (by seeing them, but overlooking them), as if they was not there.

Remove Memory: A cast member can remove the memories of the last few (five-ten) minutes with a touch. This power can grow stronger with practise.

Telepathy: A cast member can communicate via telepathy. Cast member to cast member, they convey thoughts in abstract images, emotions, and impressions. To outsiders, they make the outsider/s hallucinate speech and move their lips to make it appear they are speaking. To outsiders they tend to "broadcast" their telepathy across a area consistent with the hearing range of speech to help make it appear that they are speaking.

Hive Mind: Cast members share a hive mind, buzzing with images, emotions, and impressions from all cast members in the hive mind constantly. This allows them to communicate via telepathy over long distances.

Weakesses
Traditional weaknesses of vampires: Stakes, running water, garlic, counting, holy water and holy wafers have no effects on vampyres.

Sunlight: Well feed vampyres are only weakened to a human level in sunlight, allowing them to not arouse suspension. Starving vampires burn into ash in the sunlight within 3-5 minutes.

Fire: Cast members are very flammable, and will burn easily in fire.

Psychology
The First Day: A newly turned vampire is hungry. They often do not relize they are a vampire until someone tells them. They tend to be very confused and disorientated for the first day or so, not understanding their new urges, their new role and what happened to them. They soon relize that they are craving human blood. The older cast members will offer the newly turned cast member to be some blood to drink as to state that urge.

Speech: New cast members are unable to use their telepathic powers. They must learn how to do so. New cast members, being mute, communicate with gestures and facial expressions. Over time they learn how to use their telepathic powers to communicate.

Memory: They have very bad cases of "Retrograde amnesia", forgetting all life before turning. They also have a form of "Anterograde amnesia", being unable to form new memories, but they are able to learn new skills. They also have a form of "Generalized dissociative amnesia", they are unable to recall any info about themselves from their past lives, but life after turning is unaffected.

Skills/Knowledge: They retain their skills and knowledge from their past lives.

Collectivisation: Due to their hive mind, they feel a sense of deep spiritual connection to the point of seeing each other as close family. This is to the point of seeing all cast members as a large, close, connected Disney family. They see each other vividly in recurring dreams. This is reinforced by by the collectivist cast member culture.

Emotions: They feel emotions in the same way as humans. They feel sorrow, love, joy, anger just like humans. They feel a deep, familial love to their fellow cast members and Disney as a whole. The cast members feel great anger towards people who steal their badges or even worse, kill a cast member and will hunt them to the ends of the world for such a transgression. They feel great joy when another cast member joins the fold.They feel great sadness in the rare occasion when a cast member is killed.

They try not to show their emotions too much when they are on duty.

Noticeable Behaviour: They are away friendly and helpful, and they never refuse to answer a question and are away happy to help. They never "say" "I don't know", rather, they will find someone to answer your question for you or do so themselves. They also aways point with two fingers.

Fears/Urges: Cast members feel a very strong urge to stay within the park and to obey their superiors. They have a strong fear of leaving the park, and of disobeying superiors. When starving the have a strong fear of sunlight. Cast members fear fire and tend to dislike any light.

Thoughts on the Outside World: Cast members know very little about the world past the gates of their Disney park. They fear the outside world in fact. To them, all people are either fellow cast members or park guests.

Cast Member Culture
The Recently Turned: Disney trains the newly turned "cast members" (Vampyre slaves). Their training tends to last weeks to months. (Some cast members are slow to learn after all). They are also taught how to hunt and feed undetected by other cast members.

Tradition Day: One of the days is a training day called Traditions. It is a full-day event that covers the origins and history of the Disney Company, and what's expected of the cast member when working for them. They talk about Walt, about how the parks were built, and what the Disney Spirit means and how everyone's supposed to embody it, work with it and pass it on.

They then sign a lot of papers and then they get a paper folder full of orientation leaflets: the Disney Look, the they do not know the answer to a question, how to act in an emergency, how far can they can go to fix a bad situation, and so on. They are required to read all of those.

After while they get their costumes and go through specific training for their position – Cast Members who are supposed to talk in public have to memorize their spiels, people who are operating attractions get trained. Things like that.

Hunting training: The cast members are taught how to hunt and feed undetected by other cast members. How to lure victims away from their group. How to use makeup to change your looks to appear human. How to charm victims. How to avoid killing victims willing killing, so on.

Badge Day: This is the day a new cast member gets their badge, officially making them a cast member. The cast menber comes dressed in their new uniform and then another cast member says outside the park "Upon passing though this gate, your life outside the park ends and your new life as a cast member begins. Do you accept this?", and the new cast member responds in the affirmative. Then the new cast member walks though the pay gates of the park from the outside to the inside of the park.

A cast member says "Your new life as a Disney cast member begins. Your new life is to serve Disney, the park, the guests and your fellow cast members. Do you understand?" The new cast member responds in the affirmative. The new cast member swears an oath to "Serve Disney, the park, the guests and their fellow cast members forever, until death. " Then a cast member presents the new cast member's badge and then pins it to the new cast member's costume (uniform). The cast member says to the new cast member: "This is your badge, the symbol of you being a cast member. You must keep it safe and on you at all times.

You must kill anyone who takes it from you for it is the seat of your soul. Do you understand?" The new cast member responds in the affirmative. They are then taken back down to the undercity, to start the new life.

Treatment of Victims: Cast members treat their vituims in the "Disney Way" with a smile. They do not kill their victims, only taking a small amount (half a pint) of blood and make sure to erase their memories of the feeding and return them to their group if needed.

The Vampire's Abode: The cast members live underground in the "undercity" underneath their Disney park. They send their waking hours working for Disney in the park and hunting. Their shared dormitories in the undercity are plain and utilitarian. Sometimes, cast members do try and dress it up with furniture and assorted decor.

Hygiene: Being undead, they have no need of personal hygiene besides washing off any viable dirt and mess.

Weapons: Cast members prefer to fight with their fangs, claws, fists and feet due to their superhuman strong and speed.

Funeral customs: Upon a cast member's death the body lies in state in the undercity in a  room with other cast member bodies, until it mummifies from a lack of blood. The body is dressed in its uniform and badge. On the day of the funeral, as many living Cast Members as possible wait outside in the sun at the front gates of the park. The body is taken out of the undercity on a stretcher and placed before the front gates, head facing towards the gates.

The living cast members take turns to talk about the dead cast member, saying their thoughts and feelings. After this is done, they let the body burn up in the sun. The uniform is cleaned to be reused and the badge is taken and placed carefully in a room in the park undercity with the badges of cast members past.

Badges: These are seem as scared to cast members, they keep the pinned on their left upper shoulders at all times. THe cast members see the badge as the seat of the soul. A dead cast member's badge is kept with the badges of other cast members past in a cast member version of a graveyard. To steal a cast member's badge is to invite death, as the cast members chase you to the end of the Earth to kill you and get their badge back.

Makeup: Cast members use skin coloured make up to hide their pallor (or partial or even full lack of pigment) and for older cast members, their viable veins and the purple tinge to their skin.

Clothing: On duty, they wear their cast member uniforms and off duty they wear coloured scrubs, coloured according to their role in the park. Outside the park, they tend to wear covering clothing in dark muted colours. Clothing tends to be of cheap brands, think Primark and Walmart. They cover their badges (on their upper left shoulders) with jumpers, coats, scarfs, shawls or similar.

Off duty scrubs are of a three pocket design, one chest pocket and two side pockets. The V shaped collar is a interlocked sewn collar. They are made of polyester. Scrubs are of high quality brands as the are reused for as long as they can by many cast members.

Policies
Executions: Cast members who kill another cast member are executed by sunlight. Before the Execution they are starved of blood in a cell. The execution starts by the cast member being taken out to the front gate of the park just before dawn. The other cast members say a few lines and then the cast member is formally stripped of their uniform peace by peace, each time saying a line. A few more things are said, and then they are stripped of their badge. Then are then taken to the inside of the pay gate and told "Upon passing this gate you are no longer a cast member. For your crime, your role and your life are forfeit"

They are then taken though the pay gate from the inside to the outside. A cast member says to the former cast member "Your time as a cast member has ended.". They are then taken to a pillar or other large oject and chained to the object. They are then told "Your life will soon be over. Any last words?". The former cast member says their last words. They are then left to burn to death in the rising sun while the other cast members watch to make sure they die and do not escape.

Murders of cast members; If you was to kill a cast member, they would hunt you down for the rest of your life, kill you, turn you and then force you t be a cast member yourself to replace your victim. They will go to fasr ends to find you, even stowing away aboard freight ships, trains ("Freighthopping") or planes ("Wheel-well stowaways") and other means. They may even resort to stealing small planes and boats as needed.

Pay: Cast members are slaves, not sugarcoating this. They are not paid, have no time off, no holidays, sick leave or the like, they must stay within the park grounds at all times. They are unaware they are slaves and would deny it if pointed out. All they know is they have been a cast member for as long as they existed and will be forever. They know no diffant. In fact, the idea of being paid for their work is alien to them.

Disney Look
Glasses: Neutral coloured frames for glasses. Sunglasses must have see-tough lenses. Natural coloured contacts will be provided to you.

Jewellery: No jewellery is permitted for Cast Members.

Fingernails: Finger nails must be kept within a 1/4 inch of length·. Polish in nails contentment to skin tone. No extreme/bright tones or decals or extreme contrasts.

Makeup: Blended and in colours contentment to skin tone. No bright colours or extreme tones. You will be proavded skin coloured cover-up makeup.

Tattoos: No tattoos that can be seen are permitted.

Hair accessories: The Disney Look only allows neutral or solid coloured hair accessories that match the costume. Plain barrettes, combs or hair clips no larger then 1 inch wide and four inches long. Only 3 allowed at a time.

Hairstyles: Combed and neatly arranged in a conservative classic style. Hair longer then shoulder length must be confined if it falls over shoulders. Conservative braided hairstyles (no beads) are allowed. Hair products may be used for a soft natural look. Hair colour must be a natural looking colour. Disney will not provide hair products or hair dye.

Name tag: Worn on upper left shoulder. It will have the name assigned to you by Disney. Must be worn and visible at all times.

Costume: Should be neat and clean at all times. Pants and skirts must be worn at natural waist line.

Shoes: Black leaver pumps or flats with plain toes, no socks. If athletic shoes are needed, must be solid in colour with no logos. Solid colour ankle socks with no logos.

Other
Spotting a cast member: Their main give away are their friendly, helpful behaviour, the fact they do not say "I don't know", rather, they will find someone to answer your question for you or do so themselves. They will also show a great knowledge and interest in Disney subjects and tend to "talk" about them a lot. The fact they away point with two fingers, and the fact they away cover their upper left shoulders.

Cast members who misbehave: Cast members who  misbehave are punished either by time in a sensory depletion room designed so the cast member is cut off from the hive mind via iron in the walls, and thus alone or by cutting down or stopping their blood rations. Social pressure is also be used to make them behave.

''Censorship and Surveillance: Non Disney approved "foreign" magazines, newspapers, radio, or television are not allowed and punished by time in isolation. Cast members are watched at all times by video cameras. Cast members have no internet access and are not allowed phones or personal electronic devices.

Demographics & Population: The most common ethnicity of cast members is White (59.6%), followed by Hispanic or Latino (15.5%), Black or African American (14.3%) and Asian (5.9). 23% of all cast members are LGBT.

Population: The estimated population of cast members is 228,000 worldwide in all Disney parks and fansicties. Walt Disney World's estimated population of cast members is around 77,000.